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                  J.P. Targete Concept

                  This scene was based on a concept by fantasy/sci-fi artist J.P. Targete.  
                  Software: 3DsMax, Zbrush, Photoshop. 
                  Scene rendered in Unreal Development Kit (UDK). 
                  Asset shots rendered in UDK and Marmoset Engine. 
                  Scene Specs
                  • Total Tri Count: 48,808/Instanced Tris: 176, 734
                  • Diffuse, Normal, Spec maps

                  Beauty Shots

                  Picture
                  Picture

                  Props/Textures

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