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                  Crysis-Hurricane Minigun
                  After attending a behind-the-doors playable demo of Crysis 2, I was very driven to make a weapon from the series. I chose to do the Hurricane Minigun from the first game.  I worked off a concept from the game, screen shots, and the weapon's real-world counterpart the M134. 

                  Software used: 3DsMax, Photoshop.

                  5,610 Tris using 2048x2048 Diffuse, Normal, and Spec maps. 
                  Rendered in Marmoset Engine. 
                  A turnaround video is available below.
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